Prajwal Shetty
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    Prajwal Shetty Vijaykumar

    Prajwal Shetty Vijaykumar

    I see the world in triangles and pixels, dev from the past 6+ years, let’s #makesomethingunreal!

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    Deploying Unity Game Server Into Playfab Cloud

    Deploying a Unity Linux game server on the Microsoft Azure PlayFab service is a great way to host your multiplayer game and manage player data. With Azure Pl...

    Runtime mesh generation in Unreal Engine 5 - With LODs

    Generating Runtime Mesh In Unreal Engine 5 using C++, generating the mesh buffers, subdividing the mesh into chunks, creating their LODs and collision.

    Compilation of the best Unreal Engine C++ resources for learning threading, networking, and more

    Must-have Unreal Engine links for quick reference. This is a collection I’ve curated throughout my Unreal journey, covering those tricky C++ quirks, multipla...

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